The implementation of the COMPLEMENT mode in P96 driver

Hi,
I’d like to report an issue with the ZZ9000 that I noticed while playing Untangle (see Aminet, game/wb/untangle).

The problem is that the game window is rendered incorrectly — it’s best illustrated in the video below.

The author of Untangle suggests that the issue may be related to the P96 driver for the ZZ9000, specifically a possible bug in the implementation of the COMPLEMENT mode when drawing diagonal lines.

The game itself has been tested with P96, but not with the ZZ9000, and this issue does not occur on other graphics cards. It also works correctly on a PAL screen.

Could you please take a look at this?

  • Amiga model: A4000d (buster 11)
  • 680x0 CPU: 68060/50 (BFG9060)
  • RAM Configuration: 128 bfg + 256 zz9000
  • Kickstart, AmigaOS Versions: 3.2.3
  • ZZ9000 Firmware version: 1.13
  • ZZ9000 Driver version: 1.13
  • P96: 3.6.1
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