It seems that Torchlight 2 (installed from GOG via minigalaxy) works fine on the Reform with A311D on low graphics settings. One cannot post a video in this forum, so here is a link to my post about this on fedi:
I had offset problems with Into The Breach while my sway config was set to scale 2, changing the scale to 1.5 made it work perfectly.
I guess I should mention that I also changed my scaling to 1.5 as well in Wayfire / Sway.
AHA! Setting wayfire ui scale to 1.5 fixed the weird offset issues for me!
That’s great! It is such a rad game!
For the socially maladaptive, Retro City Rampage installs + runs beautifully on the pocket. Add in the 8bitdo snes throwback controller (which feels nearly as big as the entire computer!)…too much cute factor???
Stardew Valley via box64 is hilariously slow and unstable on my pocket with imx8m. It has at least a 2/3 failure rate to launch (after thinking about it for 5+minutes) and even then plentiful random crashes. :')
Good experience so far with mednafen for nes/snes.
Interesting, because Stardew, while taking a long time to load, does eventually load, and then while not be ultra fast, is totally playable for me.
I’m curious how did you install the game? Are you playing from an NVME or eMMC / SD card?
It was one of the installs I tried thru minigalaxy, so the GOG version, system on NVME
That is odd. Same here. Let me fire it up again and see if this is still the case.
Ok so just fired it up. Yes it loads incredibly slow, BUT once the game has loaded and you are able to move around, gameplay is good. I mean I haven’t done anything other than walk around in the house and initially in front of the house. You would need to be a little patient to play, but you totally could. Just don’t be in a rush. Hahaha. Good news, with the RK3588 this game will probably scream.
Yah it’s a little laggy but totally playable, (assuming it launches, not reliable for me) except I get random seg crashes, yesterday I played 2 days and it crashed right before save on the 2nd day : (
Got mupen64 building from their latest release and runs with a bit of stuttering with generic usb gamepad on the imx8 pocket:
Build command:
./m64p_build.sh NEON=1 USE_GLES=1 VFP_HARD=1 NEW_DYNAREC=1
Then running test/mupen64
Lifted build command from: https://forums.raspberrypi.com/viewtopic.php?t=246552
Alright, I have gone through some threads and just about every game I have access to and indexed the ones that work: